Nikolay Gavrilov
personal web page
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GPU-based computed tomography In this project I implemented the FDK algorithm (Feldkamp, Davis and Kress) for FBP (Filtered Back Projection) to reconstruct CT images by cone-beam X-Ray projections (CBCT). This algorithm was multithreaded both on CPU and GPU. In GPU case the GLSL shaders were used. Benchmarks:
Preprocessing step includes 2D filtering of the projections on CPU (takes 30 seconds for 513 projections 616x608 pixels each).
Rat skull projections and other datasets can be found here
The video below shows the reconstruction process. |
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